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New triggers/effects/conditions

Open Lariesse opened this issue 2 years ago • 1 comments

Hello, with the release of the new Actions plugin I came up with new triggers/effects/conditions to do more things. I apologize if there are things that are duplicated (i.e. if there are already things that currently exist):

player_join Event called when a player joins the server.

player_leave Event called when a player leaves the server.

player_respawn Event called when a player respawns.

player_command Event called when a player executes a command.

player_chat Event called when a player writes something in chat.

level_up_player Event called when a player changes its level (vanilla xp).

player_world_change Event called when a player is moving to another world.

player_armor Event called when a player equips or unequips armor.

player_teleport Event called when a player teleports somehow.

player_bed Event called when a player sleeps on bed.

item_pickup Event called when a player pickups an item.

item_move Event called when a player tries to move an item from its inventory.

item_select Event called when a player selects/deselects an item in their hotbar.

entity_interact Event called when a player right clicks an entity.

entity_spawn Event called when an entity (animal or mob vanilla) is going to spawn.

add_holder_in_radius It will execute the action for all players inside a certain radius of blocks.

Lariesse avatar Sep 15 '22 19:09 Lariesse

I love these! I'll get on them

WillFP avatar Sep 17 '22 14:09 WillFP