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[BUG] Argument "self_as_victim" not work or mutators: - id: player_as_victim not work.

Open Futodama opened this issue 2 years ago • 0 comments

self_as_victim - not worked.

To Reproduce effects:

  • id: damage_nearby_entities args: damage: 2 radius: 25 damage_as_player: true damage_self: false triggers:
    • alt_click
  • id: strike_lightning args: amount: 1 damage: 15 self_as_victim: true delay: 1 mutators:
    • id: player_as_victim triggers:
    • kill
  • id: spawn_particle args: particle: portal amount: 100 triggers:
    • kill

Expected behavior I expect that, when killing any creature with the "damage_nearby_entities" effect, with the "damage_as_player" argument (damage from a player who has a talisman in his hands), lightning will strike the player holding the talisman from the "strike_lightning" effect with the "self_as_victim" parameter (the player as a target), and the "player_as_victim" mutator (as suggested by the support with Discord).

Server Information (please complete the following information):

  • Version: Paper version git-Paper-265 (MC: 1.18.2) (Implementing API version 1.18.2-R0.1-SNAPSHOT) (Git: 993f828)
  • Version of plugin and eco: > eco version 6.29.2, Talismans version 5.35.0

Additional context Add any other context about the problem here.

Futodama avatar Mar 21 '22 16:03 Futodama