EcoEnchants
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Summoning mobs ideas.
Is your feature request related to a problem? Please describe. Summoned mobs should have 2 new togglable options. One which prevents them from burning in the sunlight, another one is to prevent the damage taken from the summoner itself.
Describe the solution you'd like 2 new arguements for spawn_mobs eg.: burn_in_sunligh: false and friendly_fire: false
Describe alternatives you've considered Adding a helmet to the summoned mobs? Can't think of any other solutions.
Additional context If any of these 2 are already made possible and I missed it I'm sorry, could you point me to the section, where I can find them?