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Add MaterialX exporter

Open JenusL opened this issue 6 years ago • 2 comments

Arnold 5.3 includes a new MaterialX API that's implemented in the other DCC plugins. From 5.3.0.0 release notes:

  • MaterialX API: A new function AiMaterialxWrite() bakes the shader and other look properties for one or more shapes to a .mtlx file along with the description of the shaders and shading graphs (#7883), and AiMaterialxGetLookNames() gets the list of looks contained in a .mtlx document. (#8087)

Should we implement this? Would anyone use it in SItoA?

JenusL avatar Apr 27 '19 13:04 JenusL

We could implement it for fun but it is certainly not high priority.

caron avatar May 01 '19 02:05 caron

I'm seeing this workflow used more and more in the MtoA mailing list so maybe it's worth looking in to.

JenusL avatar Jun 11 '19 10:06 JenusL