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A common USD (Universal Scene Description) plugin for Autodesk Maya

Results 189 maya-usd issues
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**Describe the bug** After installing `MayaUSD_0.24.0_Maya2024.1_Windows` from the release section, Maya 2024.1 fails to load the plugin. **Steps to reproduce** Steps to reproduce the behavior: 1. Install `MayaUSD_0.24.0_Maya2024.1_Windows.exe` 2. Launch...

bug
help wanted

**Is your feature request related to a problem? Please describe.** Planar, Spherical and Perspective shading node projections are all needed in the day-to-day work of Maya Layout & Lighting artists....

enhancement

**Describe the bug** Cannot save layer to UNC path on CIFS server. **Steps to reproduce** Steps to reproduce the behavior: 1. Go to 'USD Stage Editor' and 'create stage new...

bug

**Describe the bug** Hi, When we are doing UsdSkel testing and found that if the NurbsCurve is attached to the joint in Maya, the exported USD file seems broken. I...

bug

**Describe the bug** The mayaUsdProxyShape has an attribute to refer to a file on-disk however that path is not attribute / attribute value is not discoverable via the Maya API,...

bug

### Discussed in https://github.com/Autodesk/maya-usd/discussions/3351 Originally posted by **stephanehoarau** September 27, 2023 Hello ! At work, we hit an issue with the Load Payloads option (either in UI or by script)...

**Describe the issue** The compilation seems to be fine except maybe for this warning (See attached [build_log.txt](https://github.com/Autodesk/maya-usd/files/13418459/build_log.txt)): `nm: /path/to/maya/2022.5-2448/platform-linux/maya/lib/libFoundation.so: no symbols` Maybe `nm -D` would be a better fit (not...

help wanted

**Describe the bug** There currently doesn't seem to be a way via the UI to set a root layer or layer's up axis in the Layer Editor for a MayaUsdProxyShape....

bug

**Issue:** The current versions of Maya USD doesn't seem to support holdouts in the viewport for USDs in the same way it does for native geometry with the holdout attribute...

help wanted

**Describe the bug** Originally I had a scene with a tweak node in it. It wasn't exporting properly so I went and looked at the sample. I took the[ blendshape...

bug
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usdSkel