maya-usd
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A common USD (Universal Scene Description) plugin for Autodesk Maya
**Describe the bug** When selecting a material variant and subsequently enabling viewport "Hardware Texturing", maya crashes with some of our assets. The problem seems to arise if the variantSet is...
Allow showing sublayers in payloads/references to also be able to mute those layers in Layer Editor
**Is your feature request related to a problem? Please describe.** Working on asset look development I want to load an `asset.usd` which would contain the latest department layers for modeling,...
**Describe the bug** I'd like to set up an asset building workflow where in a layer I can apply look overrides and make sure the materials end up in my...
**Bug Description** Hello! We're experiencing a weird behavior with the USD Prim Selectability which seems like a bug to us. **Steps to reproduce** We have a scene with a usdProxy...
**Describe the bug** Loading in a MayaReference i.e a rig into the proxyshape doesn't work. **Steps to reproduce** Steps to reproduce the behavior: Load the asset layer from [asset.zip](https://github.com/Autodesk/maya-usd/files/13346044/asset.zip) -...
**Describe the bug** It takes forver to turn on and duplicate lights, feels like viewport is having hard time figuring it out. **Steps to reproduce** Steps to reproduce the behavior:...
**Is your feature request related to a problem? Please describe.** Currently, there appears to be no way to view the UVs on a USD mesh in Maya. **Describe the solution...
**Describe the bug** Neither legacy render layers nor the newer render setup UI allow for assigning USD primitives to layers. Dragging a UFE item from the outliner to the designated...
**Describe the bug** USD Imaging (UsdView) supports the display of the output of custom shaders specified within the material. It appears that the VP2 Render Delegate does not draw these...
**Describe the bug** While exporting Maya data to USD using mayaUSDExport Python command and passing **frameSample** input, at the end, after the USD stage is saved to disk, the command...