maya-usd
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small bugs on USD camera
BUG 1 Describe the bug I can not hide camera object with filter element viewport
Steps to reproduce Steps to reproduce the behavior:
- Go to "show" on viewport
- Click on "viewport"
- Go down to lighting, shading & rendering
- Uncheck Cameras
- Camera obejct does not hide in viewport
BUG 2 Describe the bug I can not create a tear off copy of a USD camera object
Steps to reproduce Steps to reproduce the behavior:
- Go to "Create"
- Click on "stage with new Layer"
- Right click on stageShape1, Add New Prim-->camera
- show camera view in viewport
- click on Panels ---> tear off copy
Expected behavior It would be create a new viewport on camera view, but it create a new view with the default persp camera, The drag and drop with middle button doesn't work either
Specs (if applicable):
- OS & version [Windows 11]
- Maya version [Maya 2024]
- Maya USD plugin [0.27]
Thank you
Thank you for sharing this. We will consider this for some future camera work we intend to do.
thank you if I can add another camera bug, we can not activate resolution gate in viewport with USD camera
Hey guys, do you have any update about USD camera ? in production its very important to manage resolution, film gate, field chart, safe title, safe action in maya viewport, all of these at the moment.. just doesn't work. if it can help, all of these result:
// Error: file: C:/Program Files/Autodesk/Maya2024/scripts/others/updateModelPanelBar.mel line 596: Invalid object name: |stage1|stageShape1,/world/cam/cam_370_030_camShape
thank you for your time