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Flush texture caches

Open jhodgson opened this issue 4 years ago • 1 comments

We need a way to flush the texture caches in the render delegate. We'll need a way to interrupt the render, flush the caches and restart. Options should include flushing textures, quad lights, skydomes, all caches, and caches for specific textures.

jhodgson avatar Jan 06 '21 10:01 jhodgson

Issue synced internally to ARNOLD-13262