arnold-usd
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Arnold MtlX Standard Surface not translating correctly
Describe the bug
- The attached usda contains a grid with an arnold standard surface applied, when rendered through kick it works as expected, but in Solaris (and Husk) I get a default shader (or a black render). For sanity checking purposes, I've also added a sphere with a regular mtlx standard surface applied (this renders correctly)
To Reproduce
Create an Arnold standard surface material in a USD MaterialX Builder in Solaris:
Screenshots
Expected (kick render):
Husk render:
Used Software Versions
- Arnold: 7.3.1 (HtoA 6.3.1.0)
- OS: Windows, Linux
Additional context Add any other context about the problem here.
Issue synced internally to ARNOLD-14911