AuthMeReloaded icon indicating copy to clipboard operation
AuthMeReloaded copied to clipboard

all issues of teleportUnAuthedToSpawn

Open ghost opened this issue 2 years ago • 18 comments

To Reproduce

  1. To address the issue with teleportUnAuthedToSpawn, I need to enable SaveQuitLocation. However, I don't enable it after creating a new world. If I enable teleportUnAuthedToSpawn and SaveQuitLocation simultaneously, players are initially teleported to spawn because AuthMe doesn't know the player's coordinates.
  2. Players are teleported to Spawn if a player died, exited the server without respawning, and then re-entered, respawning them and teleporting them to the death location. It is necessary to make it so that they are teleported to their bed or other coordinates (for example, gamerule spawnradius 1000).
  3. Save the player's location in memory so that if plugin changed or proxy is installed, the player's location will not be reset if they log in and are not authenticated.

NOT MY ISSUES, BUT IT'S BETTER TO TEST After logging out with 'y 0,' the plugin is not functioning.

Good Luck! @ljacqu

Server Implementation

Standalone server (no proxy)

AuthMe Version

From CodeMC today

Helpfull

My addon for AuthMe: https://github.com/F3F5/SpawnAuth I've fixed issues 1 and 3 in my plugin, but issue 2 remains unresolved, making it still buggy

ghost avatar Dec 13 '23 19:12 ghost

Please do not abandon the plugin and finalize what is not finalized and update it finally something big to close my issues and other 1000 users

ghost avatar Dec 13 '23 19:12 ghost

+

Artem13327 avatar Dec 13 '23 19:12 Artem13327

UP

TestSender avatar Dec 13 '23 19:12 TestSender

Misha is asshole nerd. UP

Waenara avatar Dec 13 '23 20:12 Waenara

Миша что такое каст в java?

KamikottoGG avatar Dec 13 '23 20:12 KamikottoGG

https://github.com/F3F5/SpawnAuth you can check idea to save location of 3 issues but i dont fixed other issues and my plugin buggy

ghost avatar Dec 13 '23 20:12 ghost

https://github.com/F3F5/SpawnAuth you can check idea to save location of 3 issues but i dont fixed other issues and my plugin buggy

Hahhah chatgpt worker

TestSender avatar Dec 13 '23 20:12 TestSender

https://github.com/F3F5/SpawnAuth you can check idea to save location of 3 issues but i dont fixed other issues and my plugin buggy

Hahhah chatgpt worker

no, lol

ghost avatar Dec 13 '23 20:12 ghost

paperlib and some methods created by chatgpt?

ghost avatar Dec 13 '23 20:12 ghost

paperlib and some methods created by chatgpt?

Chatgpt has updated on April 2023 xdxdxd

TestSender avatar Dec 13 '23 20:12 TestSender

paperlib and some methods created by chatgpt?

Chatgpt has updated on April 2023 xdxdxd

i have gpt 3.5 and prove it for chatgpt

ghost avatar Dec 13 '23 20:12 ghost

UP!

StasM1X avatar Dec 13 '23 20:12 StasM1X

Up

Blade-ua avatar Dec 13 '23 20:12 Blade-ua

@ljac

StasM1X avatar Dec 13 '23 20:12 StasM1X

Realistically, this option was created with a simple survival server in-mind. It lacks handling for multi server configurations, couple of unhandled edge cases, leaks coordinates on login, ...

As always, PRs are welcome.

The simples solution to avoid all of the issues above is to add a Lobby/Login server and avoid running AuthMe on your backend server all together.

krusic22 avatar Dec 13 '23 20:12 krusic22

UP @lgac

lolnikov avatar Dec 13 '23 21:12 lolnikov

Up

Waenara avatar Jan 04 '24 16:01 Waenara

Up!!!!!

MCPLAYER127272 avatar Jan 05 '24 08:01 MCPLAYER127272