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Added support for hardsuit modules that use ammo instead of energy

Open Generalcamo opened this issue 11 months ago • 4 comments

As the title says, this adds support for hardsuit modules that use ammo instead of energy. This will allow us to have more powerful weapons potentially for hardsuits that are limited by ammo, instead of generating ammo from thin air with energy.

Two example weapons are added: The prototype SMG, and the machine pistol. To facilitate the former, 4mm ammo from Baystation12 has been ported to the Prototype SMG, and it now uses magazines.

Asset Licenses

The following assets that have not been created by myself are included in this PR:

Path Original Author License
icons/obj/ammo.dmi AtomicWorm (Baystation12) CC-BY-SA

Generalcamo avatar Mar 12 '24 02:03 Generalcamo

!review

Generalcamo avatar Mar 12 '24 02:03 Generalcamo

This pull request has conflicts, please resolve those before we can evaluate the pull request.

github-actions[bot] avatar Apr 01 '24 21:04 github-actions[bot]

This pull request has conflicts, please resolve those before we can evaluate the pull request.

github-actions[bot] avatar Apr 20 '24 18:04 github-actions[bot]

This pull request has conflicts, please resolve those before we can evaluate the pull request.

github-actions[bot] avatar Jul 27 '24 10:07 github-actions[bot]