Michael A.
Michael A.
@jedisct1 I wonder if I could use another approach. What if I generate random bytes in my wrapper class using `CryptographicBuffer::GenerateRandom()` and pass them to libsodium methods thus avoiding using...
@jedisct1 Just discovered one another problem: `SecureZeroMemory` doesn't seem to be accessible on WP in utils.c `sodium_memzero()`.
@jedisct1 There's also some good news. I wrote the following and compiled it with /ZW. ``` // h: extern "C" int GenerateRandomBytes(unsigned char *buffer, int length); // cpp: #include "pch.h"...
@jedisct1 I totally agree. I left it for now as I'm still investigating the reasons the library fails to run. The problem with `SecureZeroMemory` I mentioned above may be a...
@jedisct1 I finally got libsodium working in my universal store project. Here's the list of modifications to libsodium sources I had to make: 1. Replace `static inline` with `static __inline`...
@GregorSpagnolo Here's what I did: 1. Created a project from template `Visual C++` : `Store Apps` : `Universal Apps` : `Windows Runtime Component (Universal Apps)` (VS2013). 2. Added libsodium/src to...
I've just run into this issue. Actually, I'm trying to make use of thrift-typescript on the **browser front end**. While I can replace the `require("node-int64")` in all generated files with...
See #499 for an example of working MacOS package. The main problem here, _probably_, is the absence of the main `Info.plist` descriptor for the `.app` package.
I ended up packaging with a series of commands to Xcode command-line tools. What I added: 1. a template folder structure: ``` ./osx/bundle/ # becomes the root folder of .app...