AO2-Client
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An off-the-cuff courtroom drama simulator
Prior to the implementation of VPath, individual emote button lookups were O(1) time-complexity. With VPath, individual emote button lookups are now O(_n)_ where _n_ is the number of mounted base...
See title. The effect system pulls double duty for the flash button for some arbitrary reason and in general seems to be more of a hassle than a properly implemented...
When a showname is outlined, it fails to center properly - eg. while long names like Ryunosuke are centered properly, shorter names get shoved to the right. See images. **To...
The other half of the [Akashi PR](https://github.com/AttorneyOnline/akashi/pull/398). Unlike that one, this one is *very heavily* in progress.
We are flying very close to the sun with this one. God will smite us for our hubris.
Selecting them one at a time is annoying when you're specifically me and have like ten
May interact unpredictably with VPath or other features which utilise design.ini, so the setting is marked as experimental
Resolve #988, #870
Seemed to work slightly better than the old ones, somehow.