unity-depthcapture-ios
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unity swift file not found after building on unity 2020 when running on xcode
can you please check it at unity 2020, at unity 2018 it works fine on xcode
+1 I have the same issue. It seems like bridging headers are unsupported going forward Unity 2019+
Seems like the issue is related to https://forum.unity.com/threads/swift-ios-native-plugins-hurdles.802623/. @AtsushiSuzuki do you have any pointers that can help with this? Much appreciated
Hi, thank you for reporting. For now I couldn't have tested this issue yet, because I don't have Mac any more. (I tried EC2 Mac instance but Unity hub doesn't seems to work with that)
Thanks @AtsushiSuzuki . This problem is very interesting to me and you have a great library that an be enhanced further. I have a Mac and would love to work with you to get this package updated. Let me know if we can connect directly or if I can help provide data :)
@pritesh1 It would be very nice if you could send me PR, release package or something like that, thank you.
I created fix PR, but I couldn't have tested it yet. (Simulators don't have cameras) Can someone test it?
Thanks @AtsushiSuzuki sorry for the delay. I have reviewed your PR and confirm it works on Unity 2020. Thanks and many Regards,
Pritesh