Godot-Mono-CustomResourceRegistry
Godot-Mono-CustomResourceRegistry copied to clipboard
Godot plugin that registers custom C# resources & nodes.
Results
2
Godot-Mono-CustomResourceRegistry issues
Sort by
recently updated
recently updated
newest added
I've added a custom resource type and [Export]ed it in one of the scripts. When I'm assigning an object it shows me all possible resource types known to the engine...
This is a fix for #12 Godot plugin loading seems to fail on addon directories that are case sensitive.