Radosław Szkodziński
Radosław Szkodziński
Seeing the same issue in code where Helper is queried from AsyncTasks where MasterScheduler is UNPAUSED but is fine when it's CONSTANT_IDLE. Code calling it seems correct and is inside...
Actually the close is just not done, because ContentProviders are not being destroyed across tests as they should be - in Android, they're killed alongside process and the connections are...
Instead, ContentProvider.shutdown is being called by Robolectric which is not guaranteed to be implemented. (But should be!)
These are USB HID devices, and there exists support for Aquacomputer Octa, Quadro and D5 Next in form of Linux kernel drivers. Shouldn't be too hard to actually support other...
The compiler is not smart enough to have special handling for bounded recursive functions in rdtable. If it had, using `int(os.phasor)` or `ba.period` would work. In fact `rdtable` guarantees runtime...
I'd recommend setting target-peak not to true peak but to sustained 5% value or you will get noticeable dimming in enough bright scenes just due to total area of specular...
Confirming the issue. nVidia 3080 is definitely OpenGL 2.1 compatible - DXGI interact mode is off. Latest C++ runtime is installed. The game closes (or crashes?) only after loading files,...
Interestingly enough, the issue is caused by the 32-bit OpenGL DLL file. If that is renamed, the game is perfectly fine. There are other workarounds possible but if that file...
It seems that on Windows it tries to access the cacert.pem in the temporary directory which doesn't exist: `curl_cffi.requests.errors.RequestsError: Failed to perform, ErrCode: 77, Reason: 'error setting certificate verify locations:...
Unfortunately that doesn't work, same error. My own local build from the branch however does work, for some reason, but doesn't quite 100% package right - the package does not...