Luminol
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An RPG Maker XP-VX Ace rewrite, written in Rust with love 💕
**Is your feature request related to a problem? Please describe.** Writing a lot of text in separate commands leaves a lot of room for spelling mistakes. Exhibit A: Menderbor **Describe...
**Is your feature request related to a problem? Please describe.** Luminol's shaders have a 4D viewport transformation matrix. This is totally unnecessary because all we ever do to the viewport...
**Is your feature request related to a problem? Please describe.** Credentialless COEP does allow, in certain cases, downloading files from and sending POST requests to other websites on different origins...
Git dependencies prevent us from being able to publish to crates.io (if we want to) and are also inherently unstable. Most of our git dependencies are for pull requests that...
**Is your feature request related to a problem? Please describe.** People tend to build features that extend RPG Maker, (such as custom event properties) and they're usually implemented with hacks....
## Is your feature request related to a problem? Please describe. Currently, to extract RMXP scripts the user requires installing Ruby on their machine. If the functionality were to be...
At the moment, Luminol has a pretty basic event command editor. [In the past](https://github.com/Astrabit-ST/Luminol/blob/58949677673183a88cfbba09ea35d484d72ea583/src/data/commands.rs) Events were preprocessed at load time to an enum of hardcoded commands. This system was clunky...
**Is your feature request related to a problem? Please describe.** Getting the right coordinates for an image you want to display can be a pain in the ass, especially when...
**Is your feature request related to a problem? Please describe.** RPG Maker lacks proper tooling to debug events. This would be an amazing feature to have, even if it would...
**Is your feature request related to a problem? Please describe.** In RPG Maker, you'll often want to see what a map will look like depending on the value of a...