AssetRipper
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[Bug]: Decompile Shader Issue
Are you on the latest version of AssetRipper?
Yes, I'm on the latest release of AssetRipper.
Which release are you using?
Windows x64
Which game did this occur on?
Club Penguin Island
Which Unity version did this occur on?
2017.4.12f1
Is the game Mono or IL2Cpp?
Mono
Describe the issue.
When i'm exporting the game with "decompile" shaders, give some error when i put to extract the project
Relevant log output
Thank you for submitting your first issue here. Please be sure you have uploaded your AssetRipper.log file. It is in the same folder as the exe file. :)
might be dupe issue, though i have to check log
i already tested sometimes and still doing that error, only works well witch "empty" shader decompile