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[Bug]: Decompile Shader Issue

Open Minileandro opened this issue 2 years ago • 3 comments

Are you on the latest version of AssetRipper?

Yes, I'm on the latest release of AssetRipper.

Which release are you using?

Windows x64

Which game did this occur on?

Club Penguin Island

Which Unity version did this occur on?

2017.4.12f1

Is the game Mono or IL2Cpp?

Mono

Describe the issue.

When i'm exporting the game with "decompile" shaders, give some error when i put to extract the project

Relevant log output

AssetRipper.log

Minileandro avatar Feb 09 '23 00:02 Minileandro

Thank you for submitting your first issue here. Please be sure you have uploaded your AssetRipper.log file. It is in the same folder as the exe file. :)

github-actions[bot] avatar Feb 09 '23 00:02 github-actions[bot]

might be dupe issue, though i have to check log

TheanMcGarity avatar Feb 09 '23 21:02 TheanMcGarity

i already tested sometimes and still doing that error, only works well witch "empty" shader decompile

Minileandro avatar Feb 10 '23 02:02 Minileandro