Shadeup
Shadeup copied to clipboard
UE5.2 compatibility - Indirect instancing
Hello,
I used the shadeup CLI to set up a blank project with a plugin containing a module dedicated to indirect instancing. I'm having a lot of problems compiling with unreal 5.2 Can't find : FRHICommandListImmediate::Get() CreateStructuredBuffer() & CreateVertexBuffer() Not member of FRHICommandListImmediate InitRHI in [...]VertexFactor.h not found in base class
(and multiple error in .ush)
Can you give me more information about shadeup - Indirect instancing support in 5.2?
Thanks !