Askaholic

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It’s a GPGnet message, I’m not sure if it gets logged. It has a bit of a misleading name, what it really means is that ForgedAlliance was closed.

Yea looks like it just takes the first players rating and ignores the rest. https://github.com/FAForever/server/blob/1912be97b54faf61e92cdb78e3fe67b11a8f7559/server/matchmaker/search.py#L115-L132 Also according to my v2 plan (which to be fair I have not worked on...

Yes I believe you’re correct, it would have to be added as a valid victory condition in the server code. https://github.com/FAForever/server/blob/a6c626afb7b25224988fbe9471c28d8f32a1895f/server/games/game.py#L656

No it wouldn’t be very difficult

Great question. I think history won’t really help us here as it probably was determined by a lone dev in the past who just decided how the rating decision should...

I’d probably see what @Brutus5000 and @Sheikah45 think.

You should ask @BlackYps. I should be able to find time for code review and making a release though.

More generally, there needs to be a way for the server to tell the client when a queue is disabled

So I just took a look at the replay file and there are no sim mods being used. I also checked the server code and it should be invalidating any...