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Global multiplier for recipes

Open KasperOmsK opened this issue 1 year ago • 1 comments

Some games (Minecraft comes in mind) would benefit from a global multiplier for recipes.

For instance (this is my current use case, so sorry to use Minecraft specific lingo, but I think this should benefit to other games too):

  • I want to build N slice of a MIS storage
  • Simply input the requirements for 1 slice
  • Set the global modifier to N

Currently, you have to compute each requirements times N manually. If you misjudged N, you then have to re-compute and re-input each resource manually.

I have not really looked at the codebase, so I don't know how complex this would be to implement, but if this features seems worth it to maintainers, I'd be more than happy to submit a PR.

KasperOmsK avatar Feb 22 '25 11:02 KasperOmsK