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bug: spell effects persist after player death

Open Uyarrr opened this issue 4 years ago • 6 comments

Describe the bug Npc has projectile skill which deals damage and applies dot spell after that. If Player dies to that damage example, dot will still apply on respawned player which will cause it to die/take damage again.

Version Encountered 0.7.0.120

Expected behavior It should not apply any new effects after player dies.

Operating System: Windows

Uyarrr avatar May 21 '21 05:05 Uyarrr

I confirm this error, my base code is updated to 017 and there it happens.

blinkuz avatar May 21 '21 12:05 blinkuz

@Uyarrr @blinkuz please attach screenshots of your full spell/projectile configurations

jcsnider avatar Jun 02 '21 20:06 jcsnider

If the requested information is provided this can be re-opened.

pandinocoder avatar Mar 22 '22 17:03 pandinocoder

Reopened and verified as it's been confirmed by @WeylonSantana at #1714

@SilverShardOnline @Uyarrr @blinkuz if you guys can, please attach screenshots of your full spell/projectile configurations

Arufonsu avatar Feb 03 '23 18:02 Arufonsu

configurations

it is not necessary, any spell that has an effect duration greater than a few seconds is enough, to reproduce the npc must cast a spell the moment you die

WeylonSantana avatar Feb 03 '23 18:02 WeylonSantana

image image

SilverShardOnline avatar Feb 04 '23 01:02 SilverShardOnline