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Flaws, the Negitive Knack
There was talk in the event channel about negative knacks so I decided to propose hear. These would work much like a knack, but in the opposite direction. Every level of a Flaw gives you -2 to a stat/skill combo.
Flaws could cost XP, but very little exp, maybe a flat 1-5 xp per level. Or picking a flaw could give you 5 xp per level, to a max of level 5.
I realize that check/flub is a thing, but some people want it to be random if they succeed or fail.