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Change the way 'where/shop <ability>' work so it doesn't give false positives.
When looking where you can craft an item an item one of the easier ways is to first look which shops would perhaps have that recipe via 'where/shops
A possible solution would be to instead have it based on the recipes that are provided, does a shop have any recipes available which require the ability. i.e. if a shop has the recipe to make an aeterna top then it will show up with 'where/shop tailor'.
Another solution would be to allow searching by recipe name for example 'where/shop aeterna top' will show any shops which have that recipe available.