Artur Morozov

Results 12 comments of Artur Morozov

When checking, did you try to limit the number of updates to 1 second or less? `if ( this.tick or 1) > GetTime() then return else this.tick = GetTime() +...

Added caching. It should get better. I also added a delay in calling `UpdateUnitFrames` and `UpdateUnitColors` up to 2 times per second. I tried to do it 1 time per...