FTXUI
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:computer: C++ Functional Terminal User Interface. :heart:
It can be used to give developers a better control on the loop. Users can use it not to take full control of the thread, and poll FTXUI from time...
I am currently packaging ftxui for debian. I am able to package it and also install it fine from Tag 5.0.0 When using installed ftxui with cmake's find_package, cmake is...
When I select the menu first option, I get the both the current renderer's text "Now, please enter the server manager's address and port, so that you'll be able to...
Are events fixed in ftxui, how to add a custom event, and a callback function for custom events?
Currently, when rendering a `canvas()` element on top of something else using `dbox` everything below the canvas element is deleted and overridden with empty pixels, even if I didn't draw...
I'm looking at the sample code for input.cpp. Is there a way to specify a fields length?
Hi As subject - it leads to surprising (to me!) behaviour: ```cpp #include #include #include void bad() { auto table = ftxui::Table({ { "h1" }, { "h2" } }); table.SelectAll().Decorate(ftxui::flex_grow);...
Container::Stacked({ Renderer(comp1, [=]()->ftxui::Element { return comp1->Render() | color(ftxui::Color::Red); }), Renderer(comp2, [=]()->ftxui::Element { return comp2->Render() | color(ftxui::Color::Blue); }) }) the result is comp2 displayed as red, comp1 displayed normal without decoration.
as title
like title, I can't find a method to set callback of dropdown value change. the radiobox is hide in dropdown, so can't set on_change of its' internal radiobox.