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UI Suggestions for blind tactics

Open alain-picard opened this issue 2 years ago • 1 comments

Hello, and thank you for such a clever way of improving visualization skills!

I have a couple of ideas for improving the usability of the blind tactics page. They are:

  • have a "Give up" button. Not sure what should happen when pressed, but at least reveal the solution (in algebraic notation), display the final position, and make a "next puzzle" button appear
  • Allow user to flip the board, so we can do puzzles as black with white on the bottom
  • for users which simply "can't see it", maybe have a button to advance the state of the board one ply at a time, so if I'm say, playing with 8 ply hidden, and I can't see it, I can "incrementally reduce" the puzzle to a 7 ply, 6 ply etc until I think I can finally see the solution.

In any case, lovely work and look forward to see how this project progresses! Cheers!

alain-picard avatar Oct 08 '21 02:10 alain-picard

I will look into that when I get time

ArneVogel avatar Oct 25 '21 20:10 ArneVogel