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Pokemon GO api node.js library

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Hi, please help me, how I can get level of Pokemon GO user?

I think automatic token refresh should be handled within the module. This is currently not the case. Is there a reason why this isn't included?

Running the basic example.js with username and password and ptovider:ptc. everything else exactly as git. i get the following error: ``` ... example.js:59 console.log('1[+] There is a ' + pokemon.name...

I'm seeing occasional large negative values in TimeTillHiddenMs. Could it be that this isn't a int32 and there's another field before it?

[!] Inventory Error TypeError: Illegal buffer at TypeError (native) at Function.module.exports.ByteBuffer.wrap (/Users/NiS/Desktop/travail_ETE_2016/Pokemonfarm/pokebot-ui3/node_modules/bytebuffer/dist/bytebuffer-node.js:346:19) at Function.Message.decode (/Users/NiS/Desktop/travail_ETE_2016/Pokemonfarm/pokebot-ui3/node_modules/protobufjs/dist/protobuf.js:2930:84) at /Users/NiS/Desktop/travail_ETE_2016/Pokemonfarm/pokebot-ui3/node_modules/pokemon-go-node-api/poke.io.js:285:58 at Request._callback (/Users/NiS/Desktop/travail_ETE_2016/Pokemonfarm/pokebot-ui3/node_modules/pokemon-go-node-api/poke.io.js:199:18) at Request.self.callback (/Users/NiS/Desktop/travail_ETE_2016/Pokemonfarm/pokebot-ui3/node_modules/request/request.js:187:22) at emitTwo (events.js:106:13) at Request.emit (events.js:191:7) at...

/home/ubuntu/workspace/Pokemon-GO-node-api/poke.io.js:147 device_id: self.playerInfo.device_info.device_id, ^ TypeError: Cannot read property 'device_id' of null at api_req (/home/ubuntu/workspace/Pokemon-GO-node-api/poke.io.js:147:47) at Pokeio.self.GetProfile (/home/ubuntu/workspace/Pokemon-GO-node-api/poke.io.js:320:5)

What OS is this recommended for? Was going to try making a new PokeVision for fun but running into few issues with build etc

Hello there! Thank you for your amazing node API! I just wondered how can I retrieve the "gyms currently conquered" value. I think that value could be the ACTIVITY_DEFEAT_GYM_LEADER enum...

When calling the `EvolvePokemon` function, an error is always returned: > "Illegal wire type for field Message.Field .ResponseEnvelop.Pokemon.id: 1 (0 expected)" The Pokemon evolution succeeds, but it just always responds...

Apparently I cant get any inventory if my pokemon is deployed anywhere, kinda stuck if I cant get this to work (am in the chat room to talk also) ```...