RHS vest pouches go missing on player reconnet or server restart.
In Commit d1667ec in "src/Scripts/Game/EPF_EntitySaveData.c"
The change from prefabString = string.Format("{%1}", prefabString); to prefabString = string.Format("{%1}.et", prefabString); could be causing issues with how the prefab names are being formatted and stored. This change adds the .et extension to the prefab string, which might not be expected by other parts of the code that handle the prefab names.
Seems to be the cause of RHS pouches and some vanilla items going missing after player reconnects or server restarts. Doing tests after reverting that line seems to fix the issue.
Steps to reproduce:
- Load overthrow/ any EPF scenarios with RHS loaded.
- Equip player with any vest + puch
- Save
- Restart/leave server and rejoin.
Result: Player spawns without ouches. Expected Result: Player spawns with pouches.
https://imgur.com/t4Gyzsc https://imgur.com/7lzwRpH not just an RHS issue, it happens with vanilla vests as well. place a vest on the ground. leave the area, reload the server and come back to the spot. pouches will fall off the vest