DayZ-CommunityFramework
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Community Framework for DayZ SA.
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Updated workflow batch files to move away from 3rd party tool dependency
Hi, I got those entries a while now: SCRIPT : [ERROR] Type Converter not found for type=int SCRIPT : Get() JM/CF/Scripts/1_Core/communityframework\typeconverter\cf_typeconverter.c : 118 SCRIPT : Register() JM/CF/Scripts/3_Game/communityframework\network\cf_networkedvariables.c : 90 SCRIPT...
Hello, Some players on our server have this kind of problem, do you know why? There are two moments when they crash: - When they play - When they log...
Hey there I've been looking around on the web without being able to understand what's the matter I so wanted to check you git but the error doesn't seem to...
I am trying to register a simple int variable and got this error in log : ``` CF_NetworkedVariables::RegisterNetSyncVariable('networkSync_LogLevel') -> TypeConverter not found for type 'int' SCRIPT : Register() JM/CF/Scripts/3_Game/communityframework\network\cf_networkedvariables.c :...
CF_OnUpdate loop is fairly expensive especially on server. Limit update rate to 25 ms on server. Significant performance boost was observed when many modules are using update loops (e.g. COT...
- Added CF.RPC / CF_RPC as easier to use wrapper around rpcs - Moved RPCManager to legacy folder The main advantage is that you do not need to explicitly register...
Only needs to keep track of players. See comments in CF_ModStorageModule.c near the top.