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[BUG] Core: Dismount camera

Open cooler-SAI opened this issue 9 years ago • 3 comments

When Player Dismount camera don't change, only when logout and login then

cooler-SAI avatar Feb 28 '16 10:02 cooler-SAI

return modelData->CollisionHeight + 1.50f; seems to be working properly to fix the "ass-watcher" camera height atfer dismount. Here must be Fixed something I think https://github.com/Arkania/ArkCORE-NG/blob/master/src/server/game/Entities/Unit/Unit.cpp

cooler-SAI avatar Mar 25 '16 06:03 cooler-SAI

It can be fixed in Dismount function

UtilExe avatar Jul 07 '16 19:07 UtilExe

i was searching for this.. i see not that the dismount function is calculate this value.. there are in DBCStructure.h in struct CreatureModelDataEntry the values float CollosionsHeigh float MountHeigh this values are filled directly from dbc loader, from a dbc array until there, trinity works like our core.. maybe its changed already, by reading/preparing this value from dbc folder but until now i could not find this place..

gpn39f avatar Jul 07 '16 20:07 gpn39f