Arithyce

Results 13 comments of Arithyce

I gave my PR another look over (self-review), it all seems good.

This has been tested, and works for me.

> This has been tested, and works for me. Re-tested more thoroughly. It is broken a bit, see OP for details.

>**Issues that need to be resolved:** When a component is made unavailable, any queued units with that component will remain in the production menu and will only be cleared upon...

> P.S. - Where are the Easy and Insane modifiers that correspondingly give the AI bot an oil nerf of -25% and a bonus of +100%? On GitHub: https://github.com/Warzone2100/warzone2100/tree/master/data/mp/multiplay/script/rules/powermodifier.js. In...

You might find this interesting: https://warzone.atlassian.net/wiki/spaces/wzpedia/pages/4817109/Strange+Cyborgs

> I'm not sure why you add all those if statement if all you try to do is to make power = (85+powerType*20)*difficultyFactor > > I just want to throw...

I am an idiot, i just realized the current code is trying to do the same thing i am doing, it just sucks at it.

Hmm... Should the documentation i added inside powermodifier.js be moved into a separate doc file?

> My thoughts are that for Easy and Insane this makes sense to have modifiers in place... but for both Medium and Hard I'd prefer those to be untouched, in...