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Sonic '06 Textures not Applying

Open Knuxfan24 opened this issue 2 years ago • 3 comments

For some strange reason (only tested this with Wave Ocean so far), importing with Simple Materials will cause some materials (such as the ground material in Image A) to just not have the texture node hooked up to the Base Colour input. Others will (like the water material in Image B), but not all of them (The only modification made to the material nodes here is moving things to the left to actually view the problem).

image image

Knuxfan24 avatar Sep 20 '22 21:09 Knuxfan24

howdy can you chuck me the relevant files (models & textures)

Argx2121 avatar Sep 20 '22 21:09 Argx2121

Basically a dump of stage_wvo_a.arc https://knuxfan24com.files.wordpress.com/2022/09/wvo-a-dump-that-had-texture-problems.zip

Knuxfan24 avatar Sep 20 '22 22:09 Knuxfan24

I've committed a temp fix for this atm, but it'll be a while until there's proper material support for 06 due to it using the same texture flags for diffuse / normal maps occasionally

Argx2121 avatar Sep 22 '22 09:09 Argx2121