Anton Gladyshev
Anton Gladyshev
So they could be found on the adventure map, in autocampaign, and in the tavern, in case you made an agreement with them
Герой сейчас строит лагерь в кампании Campaign days long: 0 Forward: 0 | Backward: 0 Gold in hero's purse: 0 status
Add 0.25 (or even 0.2) point of mana per 'tick' in the auto campaign and the global map modes. Add 1 point of per 'tick' in the town. Add places...
So you could stop it. The only way to stop robbery - to hear it. I think it also could be expanded to any negative events.