ardour
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Remove unused includes to speed up build time
I just removed unused includes from each file where route_time_axis.h
gets included, because I currently work on that file.
I cherry-picked the unused includes commit into ardour/master.
How were the Windows specific #includes that were removed determined?
And macOS specific ones (e.g. #include "fix_carbon.h"
)?
This PR also includes an unrelated commit "Repurpose track numbers as color bars"
@observant2 bump