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Max health item attribute modifier bug

Open andris155 opened this issue 3 years ago • 6 comments

Server Version and Software Paper 1.17.1

Description If use max health item attribute modifier on items, the extra heart icons not added to the currently player health.

How To Reproduce Steps to reproduce the behavior:

  1. Unlock extra health in AureliumSkills.
  2. Use max health item attribute modifier on items.
  3. The extra heart icons not added to the currently player health.

Expected behavior If use max health item attribute modifier on items, the extra heart icons added to the currently player health.

Actual behavior If use max health item attribute modifier on items, the extra heart icons not added to the currently player health.

andris155 avatar Aug 07 '21 15:08 andris155

https://www.youtube.com/watch?v=1DoqC5CADbM

andris155 avatar Aug 07 '21 15:08 andris155

The same as max mana modifier.

pianwan avatar Aug 16 '21 03:08 pianwan

Try using the built in Aurelium Skills armor health modifiers using: /skills armor modifier add health [amount]

Archy-X avatar Aug 16 '21 04:08 Archy-X

This may solve the error for new items, but not on existing ones that have the vanilla attribute modifier.

andris155 avatar Aug 17 '21 10:08 andris155

Bumping, the bug is applying to custom made items such that it sets the player's health back to 20 (or whatever health they gained from skills as well) whenever they're hit by a player.

JosTheDude avatar Sep 08 '22 01:09 JosTheDude

this also affects the generic.max_health attribute when set using commands, which is thoroughly annoying.

Ocawesome101 avatar Mar 07 '23 00:03 Ocawesome101