AuraSkills
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Max health item attribute modifier bug
Server Version and Software Paper 1.17.1
Description If use max health item attribute modifier on items, the extra heart icons not added to the currently player health.
How To Reproduce Steps to reproduce the behavior:
- Unlock extra health in AureliumSkills.
- Use max health item attribute modifier on items.
- The extra heart icons not added to the currently player health.
Expected behavior If use max health item attribute modifier on items, the extra heart icons added to the currently player health.
Actual behavior If use max health item attribute modifier on items, the extra heart icons not added to the currently player health.
https://www.youtube.com/watch?v=1DoqC5CADbM
The same as max mana modifier.
Try using the built in Aurelium Skills armor health modifiers using: /skills armor modifier add health [amount]
This may solve the error for new items, but not on existing ones that have the vanilla attribute modifier.
Bumping, the bug is applying to custom made items such that it sets the player's health back to 20 (or whatever health they gained from skills as well) whenever they're hit by a player.
this also affects the generic.max_health
attribute when set using commands, which is thoroughly annoying.