ZK-Futurewars-Mod
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A modded Zero-K Experience featuring heavier commanders, cluster bombs, more explosions, and more action!
Reported by @Sharkgamedev: The building nanoframe is broken. (the fins just pop into existence)
Ideally the model could be redone and made larger to accommodate striders. This way land striders could participate in sea wars or shoguns making landfall. This would make hoverboard into...
Creation of the hoverboard unit from the `hoverboard` branch causes spring to crash
Starts at 66% reload then goes down to the real reload time, quite weird.
The Explosion Radius widget can be improved to display explosion ranges for certain units: - [ ] nuke comms - [ ] roaches? - [ ] skuttles? - [ ]...
~~Strike~~Ambusher: - [x] Tank Buster Cannon - [ ] Phaser, - [x] Disintegrator Bombard: - [ ] Artillery Torpedo - [ ] Depth charge launcher Support: - [ ] Torpedo...
https://github.com/ZeroK-RTS/Zero-K/blob/90b75493f2e7d8196415df5a2ecf8765109569e0/LuaRules/Gadgets/unit_thrower.lua#L201