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A modded Zero-K Experience featuring heavier commanders, cluster bombs, more explosions, and more action!

Results 99 ZK-Futurewars-Mod issues
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The model sinks beneath the ground

Not in stable
Bug

Support: - [ ] Heal bomb: Dgun that deals area healing over time. Long cooldown, potentially tie healing to BP? - [x] Drone Manufactory: Mutually exclusive with Support Package: *...

enhancement
Commanders

Buff Disruptor Pulse (it's fairly weak, and kind of pointless with how powerful and numerous the slow options are)

Balance

[infolog.txt](https://github.com/Arch-Shaman/ZK-Futurewars-Mod/files/10123469/infolog.txt)

Bug

- [ ] UI - [ ] Pregame ready - [ ] MP Campaign modoption - [ ] Scenarios

Fun