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Generic humanoid creature dies sound effect

Open Arcanorum opened this issue 4 years ago • 0 comments

Notes

Will need to add some kind of entity taxonomy configuration system to entities that is available on the client, to play the appropriate death sound.

Acceptance criteria

  • When a human/goblin/vampire etc. creature dies, a gasp sound should be emitted to all nearby players.
  • Perceived volume should decrease with distance from the creature, up to a cut off point (done in code).

Arcanorum avatar Nov 24 '20 17:11 Arcanorum