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Ice elemental
Task description
A new "ice elemental" type of creature should be added, to expand the roster of native inhabitant creatures in the mountain area. This would be an aggressive creature with a long range ice shard attack.
References/notes
Example ice elemental creature from the base DawnLike tileset to perhaps use as inspiration.
DawnLike tileset: https://github.com/Arcanorum/dungeonz/blob/master/server/map/DawnLike/Characters/Elemental0.png
This would need to be a 4 direction animation (up, down, left, right) like most other creatures in the game, alternating between 1 -> 2 -> 1 -> 3 repeating.
Acceptance criteria
Code
- A config for IceElemental should be added to the Mobs.yml config file.
Visual
- 3 animation frames for each direction (up, down, left, right (left but flipped)), to be played in the basic humanoid animation pattern used by other entities: 1 (standing), 2 (right step), 1 (standing), 3 (left step), repeating.
- Expected files: ice-elemental-up-1.png ice-elemental-up-2.png ice-elemental-up-3.png ice-elemental-down-1.png ice-elemental-down-2.png ice-elemental-down-3.png ice-elemental-left-1.png ice-elemental-left-2.png ice-elemental-left-3.png ice-elemental-right-1.png ice-elemental-right-2.png ice-elemental-right-3.png