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Fight refactors

Open vincent4vx opened this issue 2 years ago • 1 comments

vincent4vx avatar Sep 22 '22 15:09 vincent4vx

Codecov Report

Base: 96.05% // Head: 96.04% // Decreases project coverage by -0.00% :warning:

Coverage data is based on head (c8f92b4) compared to base (65213ef). Patch coverage: 100.00% of modified lines in pull request are covered.

Additional details and impacted files
@@             Coverage Diff              @@
##             master     #281      +/-   ##
============================================
- Coverage     96.05%   96.04%   -0.01%     
+ Complexity     8296     8290       -6     
============================================
  Files          1311     1315       +4     
  Lines         21023    21027       +4     
  Branches       1248     1254       +6     
============================================
+ Hits          20194    20196       +2     
- Misses          635      637       +2     
  Partials        194      194              
Impacted Files Coverage Δ
.../quatrevieux/araknemu/game/fight/FightService.java 100.00% <ø> (ø)
...java/fr/quatrevieux/araknemu/game/fight/ai/AI.java 0.00% <ø> (ø)
...trevieux/araknemu/game/fight/ai/action/Attack.java 97.56% <ø> (ø)
...atrevieux/araknemu/game/fight/ai/action/Boost.java 89.65% <ø> (ø)
...trevieux/araknemu/game/fight/ai/action/Debuff.java 100.00% <ø> (ø)
...uatrevieux/araknemu/game/fight/ai/action/Heal.java 100.00% <ø> (ø)
...ux/araknemu/game/fight/ai/action/MoveToAttack.java 100.00% <ø> (ø)
...eux/araknemu/game/fight/ai/action/MoveToBoost.java 100.00% <ø> (ø)
...me/fight/ai/action/logic/ConditionalGenerator.java 100.00% <ø> (ø)
...game/fight/ai/action/logic/GeneratorAggregate.java 100.00% <ø> (ø)
... and 167 more

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codecov[bot] avatar Sep 22 '22 16:09 codecov[bot]