Omega2D
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Spurious shed particles near acute angle boundaries
Particles seem to be created away from the main vorticity area during shedding, but only if the solid body has an angle less than 90 degrees. Pull down the "Select a Simulation" tab, pick the "Flow over triangle" case, increase the particle brightness and decrease the particle scale. After a short time, particles will appear with a flash in the far-field away from the flow. I suspect it's a problem with computing the normal for a target point near an acute angle.