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Vc builds but does not link to Omega2D on Windows

Open markstock opened this issue 5 years ago • 0 comments

We can't use Vc-accelerated methods on Windows because of a mismatch in the calling conventions between Vc (which requires vectorcall) and whatever Visual Studio uses. This makes the Windows version up to 8x slower than it could be.

markstock avatar Jun 23 '20 18:06 markstock