Mindustry
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Support of mods with textures in different resolution (HD or low-res)
Co-Authored-By: citrusMarmelade [email protected]
Meant to be used alongside https://github.com/Anuken/Arc/pull/126
Example of a mod using it :
One of the two is BE, the other mine. Can you guess which is which? :)
You can test it with test texturepacks https://mega.nz/folder/TihAXagK#-smsi-_RhQ6VKDvF___4Lw Or make/update your own mod
Works for both overrides and new sprites
Tutorial : in your mod.hjson, you add a line texturescale =
with the scale factor to apply (1.0 is vanilla, 2.0 is low-res, 0.5 is HD... etc)
- [x] I have read the contribution guidelines.
- [x] I have ensured that my code compiles, if applicable.
- [x] I have ensured that any new features in this PR function correctly in-game, if applicable.