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Blurry map with shaders when moving.

Open maddoodles opened this issue 3 years ago • 3 comments

Describe the bug The map is blurry when moving and using shaders, currently tried with Sildur's Shaders

To Reproduce Steps to reproduce the behavior:

  1. Load a map and start moving, whether on the main hotbar or in the off-hand, it will be blurry when moving at all. Clicking to use the map is fine however.

Screenshots Screenshot

Fabric version information (please complete the following information):

  • Minecraft: [1.16.5]
  • Fabric Launcher: [0.11.6]
  • AntiqueAtlas: [6.0.0-fabric]

maddoodles avatar Aug 08 '21 23:08 maddoodles

What are you using to run the shaders? Iris? It works fine for me, with Sildurs v.129 Extreme, Iris 1.1.1 with the integrated Sodium v0.2.0+IRIS3-build.49

tyra314 avatar Aug 09 '21 17:08 tyra314

On a second thought. Judging from the broken textures, you're using OptiFine. 😢 It's always the same with Optifine (┛ಠ_ಠ)┛彡┻━┻

tyra314 avatar Aug 10 '21 09:08 tyra314

Oh shoot, I forgot that bit of info sorry. Yeah I'm using Optifine, between that and Sodium Optifine breaks Campanion the least. '^^

maddoodles avatar Aug 10 '21 15:08 maddoodles

I can't do anything about Optifine being Optifine. Though, there has been some fixes up to 6.2.0. Try if that works. I'm closing it anyways.

tyra314 avatar Sep 13 '22 13:09 tyra314