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How do I add a float value to a render material tween?

Open feipinxiang opened this issue 7 months ago • 0 comments

How do I add a float value to a render material tween? For example, render.sharedMaterial.SetFloat("_OutlineWidth", floatValue) Is it possible to add custom parameter types and values?

feipinxiang avatar May 23 '25 13:05 feipinxiang