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Extremely fast, GC-free and customizable tween library implemented with Unity ECS

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I just import the package and appeared this errors Unity Version: 2023.2.19 Entities: 1.2.0 Burst: 1.8.13 Error 1) `Library\PackageCache\com.annulusgames.magic-tween@0a5b840044\Runtime\Core\Systems\PathTweenSystems.cs(60,92): error CS8377: The type 'TweenDelegates' must be a non-nullable value type,...

Please add all essential dependencies that must be resolved for this package to work to `package.json`. Thanks.

When it crashes, textInfo returns null. Therefore, I changed it like below, and seems working fine. public int GetCharCount() { var info = tmpText.textInfo; return info == null ? 0...

``` var seq = Sequence.Create(); seq.AppendCallback(() => Debug.Log("CALLBACK 0")); seq.Append(...); seq.AppendCallback(() => Debug.Log("CALLBACK 1")); ``` とした場合、最初のCallbackは呼ばれますが、二個目は呼ばれないようです。

Is there a way to start from a time in the middle of defining Tween? For example, I want to start from the 0.5 second point in the code below...