UIInfoSuite2
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Ongoing maintenance for the original UI Info Suite mod for Stardew Valley.
## Summary (tl;dr) I'd like to see the ability to turn on/off certain features through the `ModConfig` **The only information I need is whether or not you want it implemented...
 It overlaps the icons. https://www.nexusmods.com/stardewvalley/mods/11436?tab=files
this is what i got do you know a solution ? ` [15:58:33 TRACE UI Info Suite 2] DynamicGameAssetsHelper: Retrieved reference to DGA assemby using DGA class instance of DynamicGameAssets.Game.CustomObject....
Hi, i have some mods, and everything seems fine, except for the bell pepper from ppja DGA. When i hover the mouse over Bell pepper seeds on Pierre, a lot...
I find the luck and other info displayed essential, but the farming tooltips are distracting to me. Is there a way to disable them? Maybe it could be added as...
I noticed, that Collectables in summer at beach are not displayed. While in spring it was working. Also with blackberry in autumn.
Why? "Which one of my items should I eat?" "Which one should I buy?". I believe it's worth to have a baseline for an answer for those questions, especially for...
Heya! Got a report from a mobile user on the SDV Discord that they're experiencing full game crashes, needing to relaunch multiple times before the game might work. Here's their...
Hi! I'm not sure if the issue is with this mod or something else, but I got some weird errors today while interacting with the menu in the game. EDIT:...
This was a fixed issue in the old InfoSuite but the deluxe scarecrows only show the range of the regular scarecrow.