AndreyVK_D3D
AndreyVK_D3D
Hi @MarkCallow, please replace AMD Compress to "AMD Compressonator": AMD Compressonator also can work with KTX files, can you add this links https://gpuopen.com/gaming-product/compressonator/ to libktx description in section: "Working with...
Crash fixed, Thanks, Will be implemented reading and converting DDS textures A1R5G5B5 ? see https://github.com/GPUOpen-Tools/compressonator/files/8172975/vishka.zip
@Ryp you can use a temporary solution: `MyBuffer.InterlockedAdd(0, 1u, previous_value);`
>The concept of descriptor sets now exists with MTL4ArgumentTable, which avoids having to set the bindings every time you encode a command buffer I think MTL4ArgumentTable this is the [Argument...