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A third person camera crate written for Bevy.

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The scenario is simple. The samples given translate well to the common type of movements that only utilize bevy. But anything that utilizes rapier and XPBD will certainly be broken....

Will add example, to check if it avoids jittering or not

Just using a dynamic object and using it as target cause afterimages to teleport everywhere. https://pastebin.com/ejGdw02A